The Drowned City of King Morvaen Legend
HomeLibrary › The Drowned City of King Morvaen

The Drowned City of King Morvaen

Rooftops break the water like teeth, and a single breath is worth its weight in gold.

The Drowned King
The Adversary
The Drowned King
undead (crowned wraith) · CR 9

He sold his city to the deep, and now he rules a court where breathing is a crime.

Show stat block
The Drowned King
Middelgrote ondode, neutraal kwaadaardig
Armor Class 16
Hit Points 172 (23d8 + 69)
Speed 6 m, zwemmen 15 m
STR14+2
DEX16+3
CON16+3
INT15+2
WIS16+3
CHA19+4
Saving Throws Dex +7, Wis +7, Cha +8
Skills Geschiedenis +6, Intimidatie +8
Resistances & immunities kracht, doorboring en snijden van niet-magische wapens; verstikking, gif; onbeweeglijk, uitgeput, verlamd, versteend (immuun)
Senses duisterzicht 18 m, passieve Waarneming 13
Challenge 9 (5.000 XP)
Traits

Heerser der diepte. Zolang de Verdronken Koning zich onder water binnen zijn stad bevindt, geneest hij 15 hitpunten aan het begin van zijn beurt als hij ten minste 1 hitpunt heeft.

Ademverbod. Elke levende creatuur binnen 9 m van de Verdronken Koning die water inademt, telt dit niet als verdrinken, maar moet aan het einde van elke minuut een Constitutie-redding doen tegen DC 16 of raakt uitgeput met 1 niveau, tot een Genezing spreuk dit opheft.

Amfibisch. De Verdronken Koning kan zowel lucht als water ademen.

Actions

Meervoudige aanval. De Verdronken Koning valt tweemaal aan met zijn verdronken scepter.

Verdronken scepter. Aanvalsworp met wapen: +8, bereik 1,5 m, één doel. Trefkans: 12 (2d6+5) kneuzing plus 9 (2d8) necrotische schade.

Vloed van de verdronkenen (herlaad 5-6). De Koning roept het water van zijn stad op in een straal van 6 m. Elke creatuur daarin moet een Constitutie-redding doen tegen DC 16, met 27 (6d8) necrotische schade en verstikkend gedurende 1 minuut bij falen, of de helft van de schade zonder verstikking bij slagen.

5e-compatible stat block · this monster also appears in the adventure PDF

The Story

The sea has reclaimed this city, and you wade through streets where kings once walked. Rooftops break the water like teeth, briny sediment coats the facades, and fish drift like ghosts through broken windows. In the half-flooded throne room a crowned skeleton still sits, its empty eye sockets following you.

This city did not drown in a storm. King Morvaen once struck a pact with the deep to save his realm, and the sea claimed his city as its price, with every soul in it. Now he rules a court of the drowned, and every living thing that enters his throne room is an insult: breath here is the most precious, and forbidden, relic.

You navigate flooded palaces and sunken plazas, where the air in your lungs ticks away and the king sends his undead guard after you. You unravel how the city fell, seek the key to the pact, and hold off the sea-beasts that lair in the ruins while every breath counts.

In the throne room you confront the Drowned King himself, crowned and furious, who sold his city to the deep and means to snuff out your breath and add you to his court. Break his pact and the city may rest at last and the souls go free; fail, and the sea takes your breath too, and his court of the drowned swells with four new subjects.

Ambience playlist

Hit play and just stay on this page.

Frequently asked questions

What language is this adventure in?

This page is in English. DM Shots adventures are crafted in clear, ready-to-read prose so you can run them straight from the table.

Which edition is it for?

The fifth edition (5e). It is compatible with the common 5e rules and includes stat blocks and encounters.

What do I get after buying?

An instant-download PDF with the complete adventure, a cinematic map, NPCs, encounters, printable loot cards and a DM guide.

How long does it take to play?

A typical DM Shots one-shot runs in 3 to 4 hours, perfect for a single evening at the table.

What if I'm not happy?

Didn't the adventure play the way you hoped? Email us within 7 days at hallo@dmshots.com and you get your money back, no hassle.

Related adventures

The Whisperer of Lake VhalenThe Whisperer of Lake VhalenThe Wreck of the NereidThe Wreck of the NereidThe Grey-Devourer of the Rainbow FestivalThe Grey-Devourer of the Rainbow FestivalThe Blood Reef of MorgraThe Blood Reef of Morgra
This work includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY 4.0. All story, characters and artwork are 100% original. DM Shots is an independent publisher, not affiliated with Wizards of the Coast. More about our license & 5e compatibility.