The Ambush of Sela Foxmask Conqueror
HomeLibrary › The Ambush of Sela Foxmask

The Ambush of Sela Foxmask

Wagons, guards, and a chest no one dares speak of

Sela Foxmask, Bandit Chief
The Adversary
Sela Foxmask, Bandit Chief
humanoid (bandit) · CR 3

A masked highway robber who knows more about your cargo than your own employer does.

Show stat block
Sela Foxmask, Bandit Chief
Middelmatige humanoïde (mens), chaotisch neutraal
Armor Class 15 (studded leather)
Hit Points 65 (10d8+20)
Speed 9 m
STR12+1
DEX18+4
CON14+2
INT13+1
WIS12+1
CHA16+3
Saving Throws Dex +7, Cha +6
Skills Sluipen +7, Misleiden +6, Verhoren +6
Resistances & immunities -
Senses passieve Waarneming 11
Challenge 3
Traits

Sluwe Actie. Sela kan elke beurt als bonusactie Wegduiken, Terugtrekken of de Aanjagen-actie uitvoeren.

Verraderlijke Slag. Eenmaal per beurt krijgt Sela 10 (3d6) extra schade wanneer ze met voordeel raakt, of wanneer een bondgenoot binnen 1,5 meter van haar doelwit staat.

Actions

Multiaanval. Sela voert twee aanvallen uit met haar rapiers.

Rapier. Aanval met wapen: +7 om te raken, bereik 1,5 m, één doelwit. Trefkans: 8 (1d8+4) doorborend schade.

Werpmes. Aanval met wapen: +7 om te raken, bereik 6/18 m, één doelwit. Trefkans: 6 (1d4+4) doorborend schade.

5e-compatible stat block · this monster also appears in the adventure PDF

The Story

The caravan crawls through the mountain pass as the sun sinks and throws long shadows across the dust. Gold, silk, and spices sway in the wagons, and one chest is guarded more heavily than all the rest, a chest no one will speak of. The guards watch the rock walls as if expecting something.

And then it comes. A whistle shrills from the cliffs, and on both sides of the pass masked figures appear. Their leader, Sela Vosmasker, a scarf drawn across her face, knows exactly what the caravan is carrying. This is no chance robbery: someone in the caravan has talked, and the question is who. No one here is what they claim, not the merchant, not the guards, and maybe not even your employer.

You navigate a web of deceit: bargain with Sela Vosmasker, question nervous drivers, unmask the traitor in your own ranks, and decide whose side you take when the arrows start to fly. Every choice shifts who is your ally and who shoots you in the back.

The twist lies in the chest itself: what it holds is worth the murder and the deceit, and both the merchant and the bandits have lied about it. When the truth is laid bare, the pass erupts into a chaotic fight on narrow rock ledges, and you must live with the side you chose, and with whatever is in that chest.

Ambience playlist

Hit play and just stay on this page.

Frequently asked questions

What language is this adventure in?

This page is in English. DM Shots adventures are crafted in clear, ready-to-read prose so you can run them straight from the table.

Which edition is it for?

The fifth edition (5e). It is compatible with the common 5e rules and includes stat blocks and encounters.

What do I get after buying?

An instant-download PDF with the complete adventure, a cinematic map, NPCs, encounters, printable loot cards and a DM guide.

How long does it take to play?

A typical DM Shots one-shot runs in 3 to 4 hours, perfect for a single evening at the table.

What if I'm not happy?

Didn't the adventure play the way you hoped? Email us within 7 days at hallo@dmshots.com and you get your money back, no hassle.

Related adventures

The Necropolis of Nekh-AmonThe Necropolis of Nekh-AmonThe Clockwork Citadel of RademaekerThe Clockwork Citadel of RademaekerThe Library of VerendelThe Library of VerendelThe Battlefield of Warlord MorvathThe Battlefield of Warlord Morvath
This work includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY 4.0. All story, characters and artwork are 100% original. DM Shots is an independent publisher, not affiliated with Wizards of the Coast. More about our license & 5e compatibility.