The Library of Verendel Conqueror
HomeLibrary › The Library of Verendel

The Library of Verendel

Every wrong book costs a night you never get back

The Living Library
The Adversary
The Living Library
construct/spirit (supernatural) · CR 10

A consciousness of endless shelves that turns any who lose their way into a book upon the stacks.

Show stat block
The Living Library
Grote constructie (bovennatuurlijk), wetsgetrouw neutraal
Armor Class 16 (natuurlijke pantsering)
Hit Points 190 (20d10+80)
Speed 0 m, zwevend 9 m
STR14+2
DEX12+1
CON18+4
INT22+6
WIS18+4
CHA16+3
Saving Throws Int +10, Wis +8, Cha +7
Skills Arcane +10, Geschiedenis +14, Waarneming +8
Resistances & immunities psychisch; immuun tegen verlamming, angst, uitputting
Senses waar zicht 18 m, passieve Waarneming 18
Challenge 10
Traits

Eindeloze Rekken. De Bibliotheek kent elke plek binnen haar muren en kan zich er ogenblikkelijk naar teleporteren als bonusactie.

Boekenvloek. Een wezen dat door de Verzegelende Pagina's wordt getroffen en op 0 trefpuntenkomt terwijl het effect actief is, verandert in een boek in plaats van te sterven; dit is ongedaan te maken door het boek te vernietigen of de Bibliotheek te verslaan.

Magieresonantie. Wanneer een wezen binnen 9 meter een spreukslot gebruikt, mag de Bibliotheek als reactie een Bladzijdenstorm uitvoeren tegen dat wezen.

Actions

Multiaanval. De Bibliotheek voert twee Klauwenrek-aanvallen uit.

Klauwenrek. Aanval met wapen: +9 om te raken, bereik 3 m, één doelwit. Trefkans: 16 (2d10+5) verpletterend schade.

Verzegelende Pagina's. Eén wezen binnen 18 meter moet een Wijsheidsredding DC 17 doen. Bij falen wordt het doelwit 1 minuut lang verlamd door razende tekst die om hem heen kolkt; het doelwit mag elke beurt opnieuw een redding doen om het effect te beëindigen.

Bladzijdenstorm. Een wolk snijdende pagina's vult een bol van 6 meter binnen 18 meter. Elk wezen daarin moet een Behendigheidsredding DC 17 doen, met 27 (6d8) snijdende schade bij falen, of de helft bij succes.

5e-compatible stat block · this monster also appears in the adventure PDF

The Story

The doors slam shut behind you and the Bibliotheek van Verendel stretches out farther than should be possible. Books turn their own pages, corridors you just passed now end somewhere else, and dust dances in columns of filtered light. It smells of old parchment and ink, and between the stacks glides a translucent librarian whispering for silence.

This is no building but a living thing. De Levende Bibliotheek is a gathering of every story ever written, and it hungers for one particular book lost centuries ago. Those who get lost here slowly become a story themselves, bound in leather and shelved. The librarian was once a living scholar; now she guards the very stacks that devoured her.

You must cross the reading hall without opening the wrong book, for every volume chosen in error erases a night from your memory. You decipher catalogs that reshuffle themselves, bargain with ink spirits, solve riddles that shift the corridors, and follow the faint trails of those who lost their way here before you.

Deep in the forbidden wing lies the book De Levende Bibliotheek seeks, and it holds her true name. Read it aloud, and you can command her to let you go, or seal her away forever. But the librarian will do anything to protect her mistress, and the final chapter decides whether you find the exit, or become a new spine on the shelf.

Ambience playlist

Hit play and just stay on this page.

Frequently asked questions

What language is this adventure in?

This page is in English. DM Shots adventures are crafted in clear, ready-to-read prose so you can run them straight from the table.

Which edition is it for?

The fifth edition (5e). It is compatible with the common 5e rules and includes stat blocks and encounters.

What do I get after buying?

An instant-download PDF with the complete adventure, a cinematic map, NPCs, encounters, printable loot cards and a DM guide.

How long does it take to play?

A typical DM Shots one-shot runs in 3 to 4 hours, perfect for a single evening at the table.

What if I'm not happy?

Didn't the adventure play the way you hoped? Email us within 7 days at hallo@dmshots.com and you get your money back, no hassle.

Related adventures

The Necropolis of Nekh-AmonThe Necropolis of Nekh-AmonThe Clockwork Citadel of RademaekerThe Clockwork Citadel of RademaekerThe Ambush of Sela FoxmaskThe Ambush of Sela FoxmaskThe Battlefield of Warlord MorvathThe Battlefield of Warlord Morvath
This work includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY 4.0. All story, characters and artwork are 100% original. DM Shots is an independent publisher, not affiliated with Wizards of the Coast. More about our license & 5e compatibility.