The Cave of Kasim Conqueror
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The Cave of Kasim

The Cave of Kasim glitters with gold, the thieves are gone, and the loot is the bait

The Hoard-Devourer
The Adversary
The Hoard-Devourer
Aberration (form-mimic) · CR 8

Every coin in the mountain of gold is a tooth waiting on greed.

Show stat block
The Hoard-Devourer
Huge, Aberration (mimic), Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 147 (14d12+56)
Speed 30 ft., climb 30 ft.
STR20+5
DEX14+2
CON18+4
INT10+0
WIS12+1
CHA15+2
Saving Throws STR +8, CON +7
Skills Stealth +5, Perception +4
Resistances & immunities Resistance to acid
Senses Darkvision 60 ft., Passive Perception 14
Challenge 8 (3,900 XP)
Traits

Form of Gold. While the Treasure Devourer remains motionless, it appears to be an ordinary pile of gold. A DC 17 Perception (Investigation) check is needed to recognize it before it attacks.

Coin Armor. On a critical hit against the Treasure Devourer, it can use a reaction to halve the damage as a layer of coins crumbles away.

Greedy Hunger. When the Treasure Devourer hits a target carrying valuable items with its Golden Bite, it gains advantage on its next attack roll against that target this turn.

Actions

Multiattack. The Treasure Devourer makes two attacks: one Golden Bite and one Coin Storm.

Golden Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 19 (3d10+3) piercing damage.

Coin Storm. Each creature within 15 feet of the Treasure Devourer must make a DC 15 Constitution saving throw, taking 18 (4d8) bludgeoning damage from a burst of sharp coins on a failure, or half as much on a success.

5e-compatible stat block · this monster also appears in the adventure PDF

The Story

A whispered word splits the rock face, and behind it stretches the Cave of Kasim, overflowing with stolen gold, silk, and jewels, glittering in the light of a hundred oil lamps. It is the plunder of forty notorious thieves, piled up to the vaulted ceiling. But the cave is too quiet, the lamps burn without a soul to tend them, and of the forty there is no trace.

A trembling thief who came with you points to the overturned goblets, the half-eaten meal, the sandals sitting in the middle of the floor as if their owners had dissolved into nothing. Something carried the thieves off, one by one, in the dark among their treasures. And the mountain of gold that glitters so temptingly is no longer plunder, but the patient bait of a predator.

You search the treasure chambers, decipher the thieves' code on the walls, dodge the traps the thieves themselves set, and follow a dragging trail of coins deeper into the mound. Along the way you discover that the most alluring chest holds no gold, but something that breathes softly and is waiting for you.

Then the rock face seals behind you, and the treasure comes to life. The Hoard-Devourer heaves itself up out of the gold: every coin a tooth, every jewel an eye, an aberration that disguises itself as riches and hunts greed itself. Will you escape the Cave of Kasim with your lives, or keep the forty thieves company in the belly of the beast?

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Frequently asked questions

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The fifth edition (5e). It is compatible with the common 5e rules and includes stat blocks and encounters.

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This work includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY 4.0. All story, characters and artwork are 100% original. DM Shots is an independent publisher, not affiliated with Wizards of the Coast. More about our license & 5e compatibility.