The Peak of Rimeclaw Legend
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The Peak of Rimeclaw

Climb to the summit, or wait for the silence to creep down

Rijmklauw, de Oudste IJswurm
The Adversary
Rijmklauw, de Oudste IJswurm
dragon (frost) · CR 15

A glittering, mile-long body that turns the very air to falling crystal.

Show stat block
Rijmklauw, de Oudste IJswurm
Enorme draak (ijs), chaotisch kwaadaardig
Armor Class 19 (natuurlijke pantsering)
Hit Points 270 (20d20+60)
Speed 12 m, klimmend 12 m, vliegend 24 m
STR26+8
DEX12+1
CON24+7
INT14+2
WIS16+3
CHA18+4
Saving Throws Dex +7, Con +13, Wis +9, Cha +10
Skills Waarneming +15, Intimidatie +10
Resistances & immunities immuun tegen kou
Senses duisterzicht 36 m, bloedzicht 18 m, passieve Waarneming 25
Challenge 15
Traits

Legendarische Weerstand (3/dag). Als Rijmklauw een redding mist, kan hij ervoor kiezen deze in plaats daarvan te laten slagen.

Kristallen Adem. Bij elke geslaagde bijtaanval bevriest het bloed van het doelwit gedeeltelijk; het doelwit krijgt nadeel op zijn volgende Krachtcontrole tot het einde van zijn volgende beurt.

Sneeuwstorm-vleugels. Wanneer Rijmklauw vliegt, laat hij een spoor van bijtende sneeuwjacht achter dat het terrein binnen 9 meter achter hem moeilijk terrein maakt.

Actions

Multiaanval. Rijmklauw voert drie aanvallen uit: één met zijn beet en twee met zijn klauwen.

Beet. Aanval met wapen: +14 om te raken, bereik 4,5 m, één doelwit. Trefkans: 21 (3d8+8) doorborend schade plus 9 (2d8) koudeschade.

Klauw. Aanval met wapen: +14 om te raken, bereik 3 m, één doelwit. Trefkans: 17 (2d10+8) snijdend schade.

IJsademtocht (herlaad 5-6). Rijmklauw spuwt een kegel van 18 meter verpletterend ijs. Elk wezen daarin moet een Constitutieredding DC 21 doen, met 66 (12d10) koudeschade bij falen, of de helft bij succes.

5e-compatible stat block · this monster also appears in the adventure PDF

The Story

Above the sea of clouds looms the peak where the oldest ice wyrm guards his nest, and the cold cuts to the marrow. Snow churns around the mountaintop, and within the white a shape coils, vast, glittering, older than the mountains themselves. His breath freezes the air to crystal.

For generations the village at its foot bought its peace with a yearly offering. This year Rijmklauw, de Oudste IJswurm, has refused it, and no one knows why. Since then a deadly cold has crept down the slopes: people, animals, whole houses freeze mid-motion into glittering statues. Within days the front will reach the village.

You climb the peak through frozen storms, across glaciers that groan under a single wrong step, past the icy statues of those who came before you. Along the way you find signs: Rijmklauw did not refuse out of cruelty, but because something, or someone, has violated his nest and stolen an egg. His fury is freezing the world.

At the top waits the choice and the climax. Do you return the wyrm's egg and gamble on his fickle mercy, or face a creature older than the mountains in a battle on a trembling glacier's edge? Whatever you choose, the cold will not wait, and the silence of death creeps steadily down.

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This page is in English. DM Shots adventures are crafted in clear, ready-to-read prose so you can run them straight from the table.

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The fifth edition (5e). It is compatible with the common 5e rules and includes stat blocks and encounters.

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This work includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY 4.0. All story, characters and artwork are 100% original. DM Shots is an independent publisher, not affiliated with Wizards of the Coast. More about our license & 5e compatibility.