The Vanishing of Agent 009 Conqueror
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The Vanishing of Agent 009

Find the vanished master spy Agent 009 before a rival steals his secret

The Nameless Face
The Adversary
The Nameless Face
Shapeshifter (spy) · CR 7

He wears the face of the very man you came to rescue.

Show stat block
The Nameless Face
Middelgroot, Gedaanteverwisselaar (spion), Neutraal kwaadaardig
Armor Class 16 (verstevigd leer)
Hit Points 130 (20d8+40)
Speed 9 m
STR14+2
DEX18+4
CON15+2
INT16+3
WIS14+2
CHA18+4
Saving Throws DEX +7, INT +6, CHA +7
Skills Misleiding +10, Inzicht +5, Verhullen +7
Resistances & immunities -
Senses Passieve Waarneming 12
Challenge 7 (2.900 XP)
Traits

Gedaanteverwisseling. De Naamloze Gedaante kan als actie veranderen in een Klein of Middelgroot humanoïde die het eerder heeft gezien, of terug naar zijn ware gedaante. Statistieken blijven gelijk, behalve grootte.

Perfecte Vermomming. Betoveringen of magisch onderzoek naar zijn ware aard hebben nadeel, tenzij de caster het ware gezicht van de Gedaante al kent.

Dubbelspel. Eén keer per beurt kan de Gedaante extra 10 (3d6) schade toebrengen met een aanval tegen een doelwit dat de afgelopen minuut misleid is, verrast is, of dat een bondgenoot van de Gedaante binnen 1,5 m heeft.

Actions

Multiattack. De Gedaante voert twee aanvallen uit met zijn Verraderlijk Mes.

Verraderlijk Mes. Aanval met wapen tegen dichtbij doel: +7 om te raken, bereik 1,5 m, één doelwit. Treft: 8 (1d8+4) snijdende schade plus 7 (2d6) gifschade.

Verwarrende Woorden (1/dag). De Gedaante richt zich op een schepsel binnen 9 meter dat het kan zien. Het doelwit moet een DC 15 Wijsheidsredding maken of 1 minuut betoverd zijn en gelooft dat de Gedaante een vertrouwde bondgenoot is.

5e-compatible stat block · this monster also appears in the adventure PDF

The Story

A glittering canal city of casinos, embassies, and ballrooms, where every flute of champagne is paid for with a secret. Here the master spy Agent 009 vanished without a trace in the middle of his mission. An elegant handler slides you his dossier across a table of green baize: find him, find what he knew, and do it before a rival does.

Agent 009 was hunting an artifact that could tip the fate of the Crown, and he was not the only hunter. Behind the masks at the gala lurk at least three other parties, and one of them wears no human face. Someone shifts shape and shifts allegiance, whispering lies that sound exactly like the truth, until you no longer know who is standing across from you.

You infiltrate the casino, win at the gaming tables what gold cannot buy, shadow suspects through halls of mirrors, and crack the cipher Agent 009 hid in his final message. This is an evening of intrigue, disguise, and double-dealing, where one wrong word costs you your cover and talking is more dangerous than fighting.

Then the mask falls. The master spy you seek never vanished at all: the Nameless Shape has worn the face of Agent 009 all evening, and the artifact lies within reach of his false smile. Will you unmask the Nameless Shape and seize the prize before the last glass is raised, or will the Crown itself slip through your fingers?

Ambience playlist

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Frequently asked questions

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This page is in English. DM Shots adventures are crafted in clear, ready-to-read prose so you can run them straight from the table.

Which edition is it for?

The fifth edition (5e). It is compatible with the common 5e rules and includes stat blocks and encounters.

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An instant-download PDF with the complete adventure, a cinematic map, NPCs, encounters, printable loot cards and a DM guide.

How long does it take to play?

A typical DM Shots one-shot runs in 3 to 4 hours, perfect for a single evening at the table.

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This work includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY 4.0. All story, characters and artwork are 100% original. DM Shots is an independent publisher, not affiliated with Wizards of the Coast. More about our license & 5e compatibility.