ConquerorThe Plague Master of Grimmenhoek
Behind the bird mask hides no healer but the plague itself

Show stat block
Disease Immunity. The Plaguemaster is immune to disease and has advantage on saving throws against poison damage.
Living Plague. A creature hit by the Plaguemaster must make a DC 15 Constitution saving throw or become infected with the Rotting Plague (1d4 necrotic damage at the start of each turn until cured).
Swarm Spirit. If the Plaguemaster takes damage while within 5 ft. of an infected creature, he can redirect half of that damage to that creature.
Multiattack. The Plaguemaster makes two attacks with his Plague Staff.
Plague Staff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage plus 7 (2d6) poison damage.
Plague Cloud (Recharge 5-6). Disease spores fill a 20-foot radius. Each creature in the area must make a DC 15 Constitution saving throw, taking 21 (6d6) poison damage and becoming weakened until the end of its next turn on a failed save, or half as much damage with no weakening on a successful one.
The Story
The plague stalks the city of Grimmenhoek, and the masked doctors with their beaked masks seem the only hope. They hand out medicine, burn the dead, and whisper words of comfort. The desperate people trust them blindly.
But the sick they visit die the fastest, and the vials of 'medicine' are brimming with contagion. The Pestmeester and his beaked cult worship a god of decay and sow the plague as an offering, every corpse a prayer. The more they 'help,' the further the sickness spreads.
You have to unravel the truth without succumbing yourselves: compare symptoms, steal a vial and have it examined, get a dying witness to talk, follow the doctors through the fog-choked alleys to their hidden cellar. Along the way you are exposed yourselves, and the fever starts to tick.
The twist: the Pestmeester is no charlatan but a true believer who feeds his god in the flesh with every death, and beneath his beaked mask he smiles as the plague writhes to life around him into a breathing thing of sores and beaked doctors. You must spread the real antidote and defeat the Pestmeester before he unleashes the final, lethal outbreak, weak with fever, in a city on its deathbed.
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